/branches/VTEM_game/Main_Escape_PLC/Plc Logic/Application/Function Blocks/Puzzle/VtemStateMachine/svnobj Commit Log


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[r29] (57.2 kB) by michielstikkel

Added: If target < 100 then setpoint := 0; end_if
if target < 100 then target:= 0; end_if

Should have
Fixed: Bug pulsating valves causing vibrations in bellow

2019-09-17 11:48:19 View
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2019-09-03 08:14:19 View
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